FIX : Guests were often kicked after another took over their car Instead of "LAG (seconds)" now "username (seconds)" is displayed Timer bounding increased to 30 sec for normal LFS (graphic mode) Timer bounding stays at 6 sec for non-graphical dedicated hosts
Changes from 0.6B5 to 0.6B6 :
Repaired most translations with a small update on one line FIX : Guest disconnected if host used InSim IS_PLC packet
Changes from 0.6B to 0.6B5 :
Improved multiplayer system :
Game only needs host packets to continue processing Quicker joining to host - no waiting for other players No waiting for packets from players with slow connections Leaving a host is instantaneous even if a guest is connecting Longer timeouts avoid disconnection due to short interruptions
(NOTE : no change to physics - old replays are still valid)